[ CCode ( cname = "cogl_matrix_multiply" ) ]
public Matrix.multiply (Matrix a, Matrix b)
Multiplies the two supplied matrices together and stores the resulting matrix inside this.
It is possible to multiply the a matrix in-place, so this can be equal to a
but can't be equal to b.
| this |
The address of a 4x4 matrix to store the result in |
| a |
A 4x4 transformation matrix |
| b |
A 4x4 transformation matrix |