set_key


Description:

public unowned Animator set_key (Object object, string property_name, uint mode, double progress, Value value)

Sets a single key in the Animator for the property_name of object at progress.

Note:

Use KeyframeTransition instead

See also: @set

Parameters:

this

a Animator

object

a Object

property_name

the property to specify a key for

mode

the id of the alpha function to use

progress

the normalized range at which stage of the animation this value applies

value

the value property_name should have at progress.

Returns:

The animator instance